CVPR 2026 Workshop

APPX

Appearance Understanding and Generation

A focused venue for vision, graphics, and generative AI researchers working on the analysis, modeling, and controllable synthesis of appearance.

When June 4th, 1:30-5:30pm
Where Room 4AB
Focus Perception, rendering, and generation

Workshop Focus

Where material perception meets controllable generation

Understanding and generating appearance are increasingly interdependent challenges. Shape, texture, and reflectance together define how we see the world and how models should represent it. Advances in intrinsic decomposition, material capture and recognition, and generative rendering now let us analyze and synthesize appearance with unprecedented fidelity.

Yet a key question remains: how can a deeper understanding of surface appearance support material perception and interaction, while enabling controllable, identity-preserving editing and consistent multimodal generation?

APPX brings together researchers in vision, graphics, and generative AI to explore the representations, datasets, and methods that bridge analysis and synthesis for more interpretable and controllable systems.

01

Understand appearance

Intrinsic decomposition, reflectance, and material recognition grounded in real-world signals.

02

Model physical behavior

Inverse rendering, BRDF acquisition, and rendering-aware methods that remain faithful to physics.

03

Generate with control

Relighting, editing, and multimodal synthesis with stronger consistency and interpretability.

Call for Papers

Accepted CVPR 2026 papers are welcome

We invite submissions of papers accepted at CVPR 2026 that fall within the scope of appearance understanding and generation. Selected papers will be presented as posters during the workshop session, with spotlight presentations for featured works.


Submission Deadline

Apr 15, 2026

Author Notification

Apr 17, 2026

Invited Speakers

A lineup spanning vision, graphics, and generative modeling

Shree Nayar

Shree Nayar

Columbia University

Foundational contributions to computational photography and appearance modeling. Co-developer of the Oren-Nayar reflectance model.

Ravi Ramamoorthi

Ravi Ramamoorthi

UCSD

Leading researcher in physics-based vision and rendering. Known for light transport theory, inverse rendering, and neural radiance fields.

Milos Hasan

Milos Hasan

NVIDIA Research

Focuses on realistic material appearance, inverse material estimation, and high-resolution material synthesis.

Hongzhi Wu

Hongzhi Wu

Zhejiang University

Known for material and reflectance acquisition, SVBRDF datasets, and learning-based high-fidelity material reconstruction.

Pieter Peers

Pieter Peers

College of William & Mary

Pioneering work on multi-view material capture, relighting, appearance reproduction, and generative appearance.

Dor Verbin

Dor Verbin

Google DeepMind

Focuses on geometry-, physics-, and graphics-informed methods for understanding and synthesizing 3D scenes.

Zhao Dong

Zhao Dong

Meta Reality Labs

Expert in 3D object and scene reconstruction, differentiable rendering, and materials and lighting modeling.

Schedule

June 4th, 1:30-5:35pm, Room 4AB

1:30 - 1:35 PM

Opening Remarks

Welcome and framing for the workshop themes.

1:35 - 2:05 PM

Invited Talk: Shree Nayar

Computational photography and appearance modeling.

2:05 - 2:35 PM

Invited Talk: Ravi Ramamoorthi

Physics-based vision, rendering, and radiance field methods.

2:35 - 3:00 PM

Invited Talk: Milos Hasan

Material synthesis and inverse material estimation.

3:00 - 3:40 PM

Coffee Break and Poster Session

Poster presentations and informal discussion with participants.

3:40 - 4:15 PM

Highlight Talks

Featured presentations from four to five selected papers.

4:10 - 4:30 PM

Invited Talk: Pieter Peers

Material capture, relighting, and appearance reproduction.

4:30 - 4:50 PM

Invited Talk: Hongzhi Wu

SVBRDF datasets and high-fidelity material reconstruction.

4:50 - 5:10 PM

Invited Talk: Zhao Dong

Reconstruction, differentiable rendering, and lighting models.

5:10 - 5:30 PM

Invited Talk: Dor Verbin

Graphics-informed methods for understanding and synthesizing 3D scenes.

5:30 - 5:35 PM

Closing Remarks

Wrap-up and directions for continued discussion.

Organizers